The field of game studies is growing at Cornell, including an expanded set of classes, workshops and symposia and a growing library collection of games, thanks in part to a group of faculty members who spent the last two years working on these initiatives.
The Interactive Media and Games group is part of the provost’s CIVIC (Critical Inquiry into Values, Imagination and Culture) initiative, a task force focused on radical collaboration in the arts and humanities.
“More people play games now than ever before and it’s not just young people,” said , assistant professor in Asian studies in the College of Arts & Sciences (A&S). “The academic study of games has really taken off in the last decade.”
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