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Spring 2022 coding class by traP attracts 23 youngsters

Digital Creators Club traP, an official Tokyo Tech Student Club, hosted another successful programming class for middle and high school students on March 20. This was the eleventh workshop by traP after they began introducing youngsters with no prior programming experience to the basics of code in 2016.

The spring 2022 event was held online in collaboration with Supporterz Inc., a Tokyo-based recruitment and event planning company that has become a regular backer of the biannual event. Twenty-three middle and high school students joined in the fun, forming small teams with their Tokyo Tech student mentors.

Basic form of invader game created by participants

Basic form of invader game created by participants

Material used during online session

Material used during online session

The goal was to create a classic invader game using JavaScript which is played directly on the participants’ browsers. Throughout the class, the students experienced various processes such as drawing figures, handling variables, and conditional branching with IF statements. They listened to their instructors, openly asked questions, and actively created their own games on their home computer screens. The Tokyo Tech instructors also prepared some additional features, such as adding music to the game and creating shapes using iterative processing, for those who felt ready for the challenge. Despite the large volume of the content, each group successfully produced their own invader game after approximately five hours of coding.

To provide further inspiration to participants who want to expand their world through coding, a round of lightning talks was also held at lunch time. During the mini-session, two traP members and one Supporterz Inc. employee each gave five-minute talks on various topics.

traP members sharing knowledge during lightning talks

traP members sharing knowledge during lightning talks

traP members sharing knowledge during lightning talks

Comments from programming class moderator

Kenta Tsuji

2nd year, Earth and Planetary Sciences

I first became interested in programming during an information science class in high school. It was very refreshing as I had been writing random statements without learning from anyone until then. I still remember the concept of variables and lists, and the merge sort problem that was given to us as a practical exercise. If the participants were able to experience similar feelings as a result of the traP class, then I am very pleased.

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All affiliations were accurate at the time of the event.

What is Digital Creators Club traP?

Digital Creators Club traP, an official Tokyo Tech Student Club, was established in April 2015 with the aim of producing digital content in teams and sharing techniques and technology with others. The club focuses on various activities including game programming, digital and audio content creation, 2D illustrations and 3D modeling, pixel graphics, competitive programming, and cybersecurity capture the flag competitions. traP shares its knowledge through various public engagement activities, including game creation exchange events and programming classes for middle and high school students.

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